This Command will delete all empty keyframes on the selected layers. This is useful when you get a messy file from your designers and want to tidy it up a bit.
Archive for the ‘Flash Extensions’ Category
Delete Empty Keyframes
Monday, February 4th, 2008Auto Save
Monday, February 4th, 2008This extension adds a new panel to the Flash Authoring Tool, that enables you to specify an interval for automatically saving the document you are presently working on. Intervals can be set in minutes or hours.
JSFL FileSystem API
Monday, February 4th, 2008This extension adds a new FileSystem object to the JSAPI which contains 23 new JSFL functions that allow you to modify/access the local FileSystem in your JSFL scripts. You can for example write to the registry using JSFL, execute external applications and so on…
Documentation is provided for each of the new functions in the Help Panel.
As of Macromedia Flash MX 2004 7.2 a new FLfile object is added to the JSAPI. It provides some, but not all of the functionality found in this extension.
Create Frame Sequence
Monday, February 4th, 2008This extension adds a new command to the Commands menu in the Flash Authoring Tool that will take the frames you have selected and add them to a new layer in the order you selected them, one by one.
Batch Run
Monday, February 4th, 2008This extension adds a new command to the Commands menu in the Flash Authoring Tool that will open a list of flash documents, run a jsfl script for that document, and then optionally save that document and close it. All of which is customised through a GUI.
Add Stop Frames
Monday, February 4th, 2008This extension adds a new command to the Commands menu in the Flash Authoring Tool that will convert each of the selected frames into a keyframe and add a stop() action to it.
Duplicate Layer
Monday, February 4th, 2008This extension adds a new command to the Commands menu in the Flash Authoring Tool that will create an exact replica of a layer above the currently selected layer.
Assign the Command a Keyboard shortcut for maximum effect and ease of use.
JSFL FLfile.runCommandLine Updated in Flash CS3
Tuesday, April 24th, 2007The undocumented JSFL method FLfile.runCommandLine as of Flash CS3 now works on a Mac, so you can write shell code and execute it from your JSFL scripts.
Communicating between Actionscript and JSFL
Tuesday, July 19th, 2005When creating Commands or Timeline Effects using the extensibility layer, it is sometimes necessary to provide some kind of user interface to allow the user to customise the functionality. JSFL has a little friend who’s sole purpose is to provide an easy markup language for describing Dialog Boxes. His name is XML2UI.